KOTL Guide
First but foremost, please have at least i115 and do your rotations well. The mobs were quite thick, and I had a bard who wasn't doing much DPS nor applying his/her DOTs. Therefore what could have been a quick completion led to us wiping twice during the final boss.Will be focusing on the main points of the fight where many should concentrate on.For the first boss : The bird looking boss has two friends of it's own that can drop auxiliary tanks that deals around 1k+ damage. Your job is to push them away. There is a bigger tank that deals even more damage, and couldn't be pushed away ( i tried to fluid aura ) , so just stay far away from it.
The boss does a skill that vacuums all the tanks to the party, so just try to push them all away once again. Rinse and repeat.
Second boss : Its an airship that throws bombs and leaves fire in it's wake. One of the party members will get a circle icon, to let the others know that he/she should be avoided. The trail of fire is quite massive, so do your best to get as far away from the boss.
Last but not least, the final boss has 2 dragons that you have no other choice but to kill them as the boss will be invulnerable. One EXTREMELY important thing to take note of is to kill the bird that spawns halfway and active the device which creates a shield. Party members MUST stack around the shield area. Should you not be able to kill the bird in time, the boss releases a huge AOE that deals around 10k+ damage to each party member, thus wiping the party.Other than that, do your best to avoid the surrounding AOE circles and whatnot around you. Good luck!
From a WHM perspective :
Healable, just be reaaaally careful of the final boss phase. Presence of mind is highly recommended during this phase. Be very careful as there might be deaths caused by members who are unable to avoid the AOE's in time.
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